Crazy Lights Experiment With Three.js
Date 15.10.2012 //
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Accidentally I found that for some values bigger than 100 for THREE.PerspectiveCamera(), for example 175 or 250, the image looks pretty interesting with high speed lights. To keep the reflected lights I encapsulate the lights in a Sphere/Cube Geometry. These demos does not work on Internet Explorer.
So here are the links: