Crazy Lights Experiment with Three.js
Accidentally I found that for some values bigger than 100 for THREE.PerspectiveCamera(), for example 175 or 250, the image looks pretty interesting with high speed lights. To keep the reflected lights I encapsulate the lights in a Sphere/Cube Geometry. These demos does not work on Internet Explorer.
So here are the links:
Experiment one:
http://maran-emil.de/experiments/demo11/index.html
Experiment two:
http://maran-emil.de/experiments/demo11/index2.html
Experiment three:
http://maran-emil.de/experiments/demo11/index3.html